Wild Spellcraft

2002 · Sourcebook (rules/options to enhance play)

Wild Spellcraft

A fantasy roleplaying supplement for introducing unpredictable, risky magic into a campaign. It provides modular rules for spells going awry, along with prestige classes for characters seeking to master raw and chaotic magical forces. The material can be used in individual sections or as a complete system.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.