
2006 · Core Rules (min needed to play)
Wild Talents (1st Edition)
A superhero roleplaying game set in a world transformed by the emergence of superpowered Talents during World War II. The phenomenon marks the first stage of humanity’s escape from the limits of reality, reshaping history across eras and settings. Players create unique heroes using a flexible One-Roll Engine system, selecting from an extensive range of powers or designing their own. The rules support fast action, dangerous suspense, custom superheroic histories, and complete setting creation, with an introductory adventure included.
- Complexity
- 4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
