Wilderness Traps (3.5)

2004 · Sourcebook (rules/options to enhance play)

Wilderness Traps (3.5)

This supplement presents twelve wilderness traps that can be built from readily available materials such as rocks, sticks, grass, mud, and vines. Deadfalls, foot traps, grass scythes, and other hazards include diagrams, descriptions, and d20 statistics. The traps require no gold and can be constructed in a matter of hours, making them suitable for hunters, bandits, and guerrilla fighters. Their natural materials help conceal them in the wilderness, provided the builder has the necessary know-how and supplies.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

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