Winds of Magic: Liber Mutatis

2010 · Scenario / Adventure / Module

Winds of Magic: Liber Mutatis

This supplement explores Tzeentch, the Changer of Ways, and his daemonic minions, adding insight into the Great Conspirator’s schemes. It introduces rules for corruption and mutation, increasing the risks faced by characters as their adventures continue. A complete adventure set in the heart of the Empire challenges the party with a dangerous plot. This PDF is not a complete product and requires the full retail version, including components such as cards and tokens, for use.

Players
0
Sourcebook (rules/options to enhance play)Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.