
2009 · Campaign Setting (game world)
Winterweir
A dark fantasy setting book for Savage Worlds, set in the cold and troubled land of Teth-Ammon, where nations struggle with racial tensions and invasions from the Netherdeep and Far Chaos. It provides setting history, political conflicts, new nations, racial templates, Edges and Hindrances, magical powers, equipment, and additional rules. Narrators receive pregenerated villains, a storytelling guide, and an adventure generator for creating campaigns in a world filled with horrors and difficult moral choices.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
