Wisdom of the Drylanders

2002 · Sourcebook (rules/options to enhance play)

Wisdom of the Drylanders

A role-playing supplement for the Dark Sun campaign setting, presented largely from the perspective of Kurnan non-player characters. It focuses on Kurn’s school of spies, an organization of psionicists who study other societies and report their findings to King Oronis. The material supports campaigns involving espionage, intelligence gathering, and the defense of Kurn.

Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.