Wizard

1978 · Sourcebook (rules/options to enhance play)

Wizard

A magical combat game in which players create real or illusionary beings, send them against opposing wizards, or attack directly with spells such as lightning. Successful wizards gain skill and power, while defeated wizards die. The introductory rules support two or more players and include counters, a map, and a die. The game can also be combined with other components from The Fantasy Trip, including its basic melee combat system.

Players
0
Complexity
2 / 5
from $10.67Core Rules (min needed to play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Hex-based (uses hex terrain for move/combat)

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Game facts (players, playing time, age, credits) from BoardGameGeek.