
2007 · Sourcebook (rules/options to enhance play)
Wizards & Wiseguys
An alternate-history setting for d20 Modern in which magic returns to the world after the 1908 Tunguska explosion. Traditional cultures and occultists are among the first to recognize the change, but supernatural forces soon become common knowledge and reshape the course of the twentieth century. Players create modern characters and use d20 Modern rules to navigate a world where crime, politics, technology, and awakened magic develop side by side.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
