
2011 · Core Rules (min needed to play)
Wizards, Warriors & Wyrms
A rules-light fantasy roleplaying game inspired by early editions of dungeon-crawling adventure games. Players create wizards, warriors, and other adventurers, then explore dangerous locations, face monsters, cast spells, and seek treasure. The compact rules use short character and monster statistics, concise spell descriptions, and quick-play procedures. Characters can advance beyond the first three levels, supporting continued campaign play while retaining a simple, old-school style.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.


