
2009 · Scenario / Adventure / Module
Wolfsheim
A modern supernatural roleplaying adventure set in a small German town caught between two inhuman powers. Goblins have long forced the citizens to take part in the annual Kindernacht ritual, while werewolves promise protection only to turn the tradition into a hunt for the town’s children. Players confront the rival factions, uncover the town’s history of traded freedom and security, and decide how to protect its inhabitants. The adventure works as a standalone story or as part of a longer campaign, and can be adapted to a World War II-era setting.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
About the game
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
