World of Aventuria

2006 · Campaign Setting (game world)

World of Aventuria

A setting guide to the continent of Aventuria, covering 24 major regions and nations, numerous cities, and lands ranging from frozen tundra and deserts to elven forests and tropical islands. It details the cultures, laws, armies, navies, beliefs, and history of the setting, including the aftermath of the Orkstorm and Borbarad’s defeat. The book also includes reports from distant lands, more than 130 notable NPCs, and additional rules for poisons, diseases, ancient magical tomes, and Talents.

Class Based (Pilot, Wizard, Scientist, etc)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.