World of Near

2009 · Campaign Setting (game world)

World of Near

A revised and expanded fantasy roleplaying setting for the Solar System rules, focused on heroic tales and fantastic drama. Characters shape their own fates in a world without gods or monsters, where conflicts have no easy solutions and people are responsible for both good and evil. Players explore the setting, make consequential choices, and develop stories driven by human motives.

Complexity
3 / 5
Sourcebook (rules/options to enhance play)Dice Pool (Roll multiple dice vs target)Dice (Primarily Fudge/dF)

Game facts (players, playing time, age, credits) from BoardGameGeek.