World Wonders

2013 · Sourcebook (rules/options to enhance play)

World Wonders

A system for creating and using spectacular natural and artificial wonders within a kingdom. Wonders are divided into Minor, Major, and Unique categories, and provide benefits to the realms that build or control them. Their presence also draws the attention of Fate, causing events to occur more often in their vicinity. Example wonders include the Dragon’s Graveyard, the Schism, the Bridge of Franner, and the mega-cannon known as the Defender.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.