Worlds and Adventures

1977 · Core Rules (min needed to play)

Worlds and Adventures

A setting guide for creating and exploring worlds in a Traveller campaign. It includes tools for generating random encounters and details on animals, alien life, and psionic abilities.

Complexity
2.5 / 5
Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.