WORMS

2020 · Dice

WORMS

Wriggle an ever-growing worm around the board without touching other worms or itself. On each turn, roll the blue die to move and add a section to its tail, or roll the red die to stay still with a chance of being removed. Colliding turns a worm into a ghost with limited actions. The last worm remaining on the board wins.

Players
2–4 best 4
Playing time
15–30 min
Age
8+
from $55.83Abstract StrategyRoll / Spin and Move

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Game facts (players, playing time, age, credits) from BoardGameGeek.