Wraith: The Great War

1999 · Sourcebook (rules/options to enhance play)

Wraith: The Great War

Set in the aftermath of the First World War, this roleplaying game takes place among the dead in the Shadowlands. Players portray wraiths navigating a Stygia threatened by the Fourth Great Maelstrom, ghostly aerial battles, restless Spectres, and a brewing civil war following Charon’s disappearance. Stories move between the Labyrinth, the battlefields of the Somme, the skies above the Necropoli, and bootleggers’ warehouses in Chicago. Characters investigate betrayals, guide lost souls, and uncover secrets held by the Deathlords while confronting the lingering effects of the Great War.

Players
0
Complexity
4 / 5
Campaign Setting (game world)Progression Tree (Skills, professions, magic abilities, etc.)Dice (Primarily d10)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.