
2013 · Core Rules (min needed to play)
Wrath of the Autarch
A tabletop kingdom-building campaign in which one player directs the schemes of an opposing Autarch while the others lead the Stronghold’s heroes and factions. Together, the Stronghold players develop their society, manage land and resources, and prioritize actions each season as they work to resist the empire. The campaign uses 4X-style domain management, troupe-style play, and a challenge system that lets all players shape the narrative. Missions are resolved through diplomacy, infiltration, skirmishes, or warfare, with the campaign ending when the Autarch is stopped or the Stronghold falls.
Skill Based (buy or gain skills)Competitive (players compete against each other to win)GM-less (No gamemaster needed to play)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
