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2003 · Scenario / Adventure / Module

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A two-round Shadowrun scenario set in Virtual Seattle, serving as the final adventure in the Virtual Seattle campaign. The adventure is presented in two PDF files: a 36-page scenario and a 29-page collection of appendices and handouts. It was run at GenCon 2003.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.