
2016 · Sourcebook (rules/options to enhance play)
Yet 10 More HQ Add-Ons... Again
This supplement for the Savage Worlds rules expands headquarters using the format from the Super Powers Companion (Second Edition). It adds one new room, the Animal Lair; five Extras, including Environmental Control, Place of Power, and Remote Room; and four Hindrances covering exposed locations, fuel dependence, security gaps, and weak defenses.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Dice (Various)Level Based (Earn XP and level up)
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
