You Are a Genius

1989 · Solo Play Resource

You Are a Genius

After completing graduate school at age fourteen, the reader must decide how to use a genius-level IQ. The story follows branching career paths, including going into business to make a fortune or working for the government to design spaceships.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.