
Zâr
Four theurgists enter the Ashkar mountain cave to travel through the Shah’s dreams and exorcize an evil spirit infecting his consciousness. Set in a fictional science-fantasy empire of hidden machinery and sacred codes, the game explores dream logic, fear of the unknown, and responsibility for maintaining world order. A push-your-luck system determines how the characters handle the exorcism and what price they pay, while play centers on dreamlike descriptions and interaction between the characters.
Trait / Aspect Based (personality affects gameplay)Cards (Specialized)
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.

