
1981 · Accessory (dice, maps, screens, cards)
ZISMV Vlezhdatl
A tactical space setting centered on Zhodani Vlezhdatl-class strike cruisers, used as escorts and frontier warships. Ships typically operate in squadrons of three, maintaining a triangular formation. Their Jump-1 limitation requires an auxiliary tanker for extended patrols; the unarmed, unarmored vessel carries enough fuel for all three cruisers to make another jump.
Scenario / Adventure / ModuleSkill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
