Zombie Monastery

2004 · Scenario / Adventure / Module

Zombie Monastery

A Kondrenaar, or Lore Speaker, of Clan Oostmeer is kidnapped while traveling to an important Kondsturm, a traditional “battle for the head.” The characters investigate his disappearance and become involved in the forces seeking his services elsewhere. This introductory Living Greyhawk adventure is designed for 1st-level characters and is played at an Average Party Level of 2.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.