ZombieTown 3: Big Boom Theory

2010 · Expansion for Base-game

ZombieTown 3: Big Boom Theory

Food is gone, the barricades are failing, and the car needs repairs. Survivors take to the streets to search houses and other locations for ammunition, working phones, food, and useful supplies while trying to return alive. This expansion adds 24 item cards, six house cards, and 20 event disks to the base game. New items include first aid kits, car repair kits, Molotov cocktails, and sniper rifles. Event disks placed on street spaces can provide master keys, extra actions, or additional health, but may also conceal zombies and obstacles. Requires the base set to play; the second set is recommended.

Players
3–6 best 6
Playing time
60 min
Age
13+
Complexity
2.3 / 5
ZombiesHorrorAction PointsArea Majority / Influence

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Game facts (players, playing time, age, credits) from BoardGameGeek.