Alas Vegas

2017 · Core Rules (min needed to play)

Alas Vegas

Players assume the roles of disoriented characters waking in a desert with no memory, navigating a surreal, 1960s heist‑movie–tinged journey that mixes sin, gambling, and attempts at redemption. Gameplay uses a narrative‑creation ruleset called the Fugue system: the Dealer and players collaboratively shape scenes, choose a route toward a single destination, and resolve choices through story-focused mechanics rather than tactical simulation. The book also presents three alternate game-sets using the same system and additional modular material, plus a separate standalone Vegas story designed with its own rules.

Players
0
Complexity
2.5 / 5
Scenario / Adventure / ModuleCards (Tarot deck)Description Based (Narrative more so than Dice)

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
5
Players
4h
Average play
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.