Alhambra: The Thief's Turn

2005 · Arabian

Alhambra: The Thief's Turn

This expansion adds four independent modules that can be mixed into the base game in any combination. One module introduces coins as change: overpaying for a building can return coin tokens that act as additional money. The thief module deals thief cards to players that let them take available money cards out of turn. The walls module brings wooden wall pieces and wall cards, letting players extend or close gaps in their city defenses. The traveling merchant module adds meeples that populate buildings and score extra points; merchants are obtained and placed by using new merchant tiles and planning city layout.

Players
2–6 best 3
Playing time
60 min
Age
8+
Complexity
2.3 / 5
6.7 on LudoyaExpansion for Base-gameCity BuildingSet CollectionHand ManagementTile Placement

On Ludoya's tables

Full stats in Ludoya
5
Plays logged
2
Players
15
In collections
1
Pre-ordered

6.7/10

from 4 Ludoya reviews

  • Tom7.0

    **[Dice Tower Reviews: Alhambra - Expansion # 3](http://www.boardgamegeek.com/video/662)**

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Game facts (players, playing time, age, credits) from BoardGameGeek.