Alien Frontiers: Factions

2012 · Dice

Alien Frontiers: Factions

Adds content and options for players who already own the base game. Includes ship and colony components for a fifth player and a set of faction sheets that grant each player a unique special ability and new orbital facilities to control. Introduces hidden agendas that provide secret objectives for end-game or mid-game scoring, and a selection of new Alien Tech cards that modify existing actions (for example, altering resource gains or providing situational discard powers to affect ship positions). These components integrate with the core game’s dice-and-placement engine.

Players
2–5 best 4
Playing time
60 min
Age
13+
Complexity
2.5 / 5
7.4 on LudoyaSpace ExplorationExpansion for Base-gameWorker PlacementWorker Placement with Dice WorkersArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
4
Plays logged
4
Players
14
In collections
1
Pre-ordered

7.4/10

from 2 Ludoya reviews

  • Robert Bowlds7.2

    Such a good game! Now it's more pretty with all the miniatures.

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Game facts (players, playing time, age, credits) from BoardGameGeek.