Arkham Horror: The King in Yellow Expansion

2007 · Novel-based

Arkham Horror: The King in Yellow Expansion

Adds a major new mechanic—Heralds—that advance the arrival of the Ancient One, including a specific Herald that changes how doom unfolds. Introduces over 160 new cards: new items, spells, events, encounters and Magical Effect cards that grant powerful abilities. Includes 13 Blight cards that twist familiar allies into irretrievable madness and three new Monster tokens representing more dangerous foes. Integrates with the base game to increase threat and variety, forcing investigators to adapt to new hazards and narrative twists.

Players
1–8 best 4
Playing time
120–240 min
Age
12+
Complexity
3.2 / 5
7.6 on LudoyaFightingExpansion for Base-gamePoint to Point MovementDice RollingVariable Player Powers

On Ludoya's tables

Full stats in Ludoya
8
Plays logged
4
Players
36
In collections
1
On wishlists
1
Pre-ordered

7.6/10

from 10 Ludoya reviews

  • BWizard6.6

    :thumbsup:

    No plays logged

  • Tom7.5

    Again, makes the game much harder. Should players let an Act go by? They'll likely regret it!

    No plays logged

  • EbaN9.0

    Expansión "sencilla" que solo trae cartas y no tablero pero consigue complicar mucho las partidas lo cual es bueno.

    Played it 4 times

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.