
2005 · Novel-based
Arkham Horror
Play as a team of 1920s investigators battling otherworldly horrors in a city beset by opening gates to alien realms. Players choose unique investigators, gain skills, allies, items, weapons, and spells, move through the city, fight varied monsters, and attempt to close dimensional gates before too many open. One of several Ancient Ones is selected at the start; if it awakens, the investigators face a final confrontation to stop it from breaking into the world.
- Players
- 1–8 best 4
- Playing time
- 120–240 min
- Age
- 14+
- Complexity
- 3.6 / 5
About the game
- Publisher
Expansions
See them in Ludoya
Arkham Horror: Dunwich Horror Expansion2006
Arkham Horror: The King in Yellow Expansion2007
Arkham Horror: Innsmouth Horror Expansion2009
Arkham Horror: Kingsport Horror Expansion2008
Arkham Horror: Curse of the Dark Pharaoh Expansion2006
Arkham Horror: The Black Goat of the Woods Expansion2008
Arkham Horror: The Lurker at the Threshold Expansion2010
Arkham Horror: Miskatonic Horror Expansion2011
Arkham Horror: The Curse of the Dark Pharaoh Expansion (Revised Edition)2011
Arkham Horror: The Dunwich Horror (Herald)2006
Arkham Horror: The Dark Pharaoh (Herald)2006
Arkham Horror: Oliver Grayson (Ally)2011
Arkham Horror: Dance of the Damned (Mythos)2011
Arkham Horror: Hastur Promo Card2011
Arkham Horror: Arkham Nights 2010 Promotional Ancient One Cards2010
Arkham Horror: Penny Arcade Characters2009
Arkham Horror: Yig Promo Card2012
Cult of the Golden Scarab (fan expansion for Arkham Horror)2007
Vermont Horror Expansion (fan expansion for Arkham Horror)2011
The Door to Saturn (fan expansion for Arkham Horror)2012Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 313
- Plays logged
- 228
- Players
- 3h
- Average play
- 138
- In collections
- 9
- On wishlists
7.1/10
from 80 Ludoya reviews
BWizard6.6 [c] (15x) GAMING EXPERIENCE: :star::star::star::star::star::star::star::nostar::nostar::nostar: (5x) DEPTH / WEIGHT: :star::star::star::star::star::star::star::star::nostar::nostar: (5x) LUCK: :star::star::star::nostar::nostar::nostar::nostar::nostar::nostar::nostar: (10x) REPLAYABILITY: :star::star::star::star::star::star::star::nostar::nostar::nostar: (6x) MECHANICS: :star::star::star::star::star::nostar::nostar::nostar::nostar::nostar: (6x) PLAYER INTERACTION: :star::star::star::star::star::star::star::star::nostar::nostar: (3x) SCALABILITY (PLAYER COUNT): :star::star::star::star::star::star::star::nostar::nostar::nostar: (2x) LENGTH: :star::star::star::nostar::nostar::nostar::nostar::nostar::nostar::nostar: (2x) CLARITY OF RULES: :star::star::star::star::star::star::star::star::nostar::nostar: (6x) COMPONENT QUALITY: :star::star::star::star::star::star::star::star::nostar::nostar: [/c]
Mestremuten6.0 Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Do monsters block movement — can I move through a space that has a monster on it?
Whenever you attempt to leave or end movement in an area containing one or more monsters you must either fight or evade each monster; if you fail to evade you take its damage and enter combat, and once you begin combat your movement ends (pp. 6–8, 14).
If a gate opens on my location during the Mythos phase, am I pulled through right away and do I lose my next Movement?
If a gate opens where an investigator is, that investigator is immediately drawn through to the first area of the Other World and is delayed (place the marker on its side), so they receive no movement points on their next Movement Phase (pp. 9–10, 8).
What's the difference between closing a gate and sealing a gate, and how many clues does sealing take?
Closing a gate requires entering and exploring the Other World, returning with an explored marker, then succeeding at a Lore or Fight check to remove the gate marker; sealing a gate is done after a successful close by spending 5 Clue tokens (or using an Elder Sign) to place an elder‑sign token and permanently prevent future gates/monsters at that location (pp. 17–18).
When I fight a monster, do I make a Will (Horror) check first or a Combat check first?
You always make the Horror check (Will) first to see if you lose Sanity, and only afterward choose to flee or fight and resolve the Evade or Combat check (pp. 14–15).
How many clues are needed to seal a gate — can other players contribute their clues to seal it for me?
A gate is sealed by spending five Clue tokens after successfully closing it (or by using an Elder Sign); the rule describes the closing player spending the five clues, so sealing is performed when that investigator spends the required Clue tokens or an Elder Sign (pp. 17–18).
What can wake the Ancient One, and what happens when the doom track fills?
There are five awakening triggers (doom track filled by gate openings, too many open gates, no gate markers left, empty monster cup, or terror 10 with too many monsters); placing a doom token on the last doom space immediately awakens the Ancient One and you proceed to the final battle (pp. 10, 20).
Similar games
Arkham Horror (Third Edition)2018
Eldritch Horror2013
Arkham Horror: The Card Game (Revised Core Set)2021
Arkham Horror: The Card Game2026
Arkham Horror: The Card Game2016
Grimcoven2025
Mansions of Madness: Second Edition2016
Zona: The Secret of Chernobyl2019
Worldspanner Factions, Set 1: Heroes2024
Too Many Bones: Unbreakable2023
Machina Arcana (Second/Third Edition)2019
Cthulhu: Death May Die – Fear of the Unknown2024People who own it also own
Free, on web, Android and iOS
Play Arkham Horror with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Settle rules questionsAsk anything about the rules and get an answer from the rulebook, with the page to check it on.Ask the rules assistant
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.








