At Neuve Chapelle

2012 · World War I

At Neuve Chapelle

Tense two-player game of early trench warfare during the 1915 Battle of Neuve Chapelle. Over 14 turns representing three days, British and German forces fire artillery, move, attack, and establish new trenches during night turns. Weather and British communications vary each turn, while defensive artillery and trench positions make defense a central part of combat. The British seek to capture key victory point hexes, while the Germans attempt to hold them.

Players
1–2 best 2
Playing time
120 min
Complexity
3 / 5
from $57.80Print & PlayWargameHexagon Grid

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Game facts (players, playing time, age, credits) from BoardGameGeek.