
2012 · World War I
At Neuve Chapelle
Tense two-player game of early trench warfare during the 1915 Battle of Neuve Chapelle. Over 14 turns representing three days, British and German forces fire artillery, move, attack, and establish new trenches during night turns. Weather and British communications vary each turn, while defensive artillery and trench positions make defense a central part of combat. The British seek to capture key victory point hexes, while the Germans attempt to hold them.
- Players
- 1–2 best 2
- Playing time
- 120 min
- Complexity
- 3 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
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Game facts (players, playing time, age, credits) from BoardGameGeek.