BattleLore: Code of Chivalry

2011 · Medieval

BattleLore: Code of Chivalry

This expansion adds human military units and scenarios for tactical, card-driven battles. It introduces two new unit types plus two previously published types, allowing players to expand and vary their infantry and cavalry forces. Components include unit cards and figures that integrate with the core skirmish rules, increasing army composition options. The pack also provides six new Call to Arms Deployment cards for custom army construction instead of using preset forces, and four new adventure scenarios designed to use the added units.

Players
2
Playing time
60 min
Age
10+
Complexity
2.7 / 5
FantasyExpansion for Base-gameHand ManagementCampaign / Battle Card DrivenDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.