BattleLore

2006 · Medieval

BattleLore

Command and Colors–based skirmishes set in a medieval alternate history where history and fantasy collide. Players deploy miniature units—infantry, cavalry, artillery and mercenary factions such as goblins and dwarves—across modular battleboards and resolve combat with card-driven orders and dice. Each side selects a Lore Master (wizard, cleric, warrior, rogue) whose special abilities and spells alter movement, combat, and terrain effects, while unique creatures like giant spiders and elementals add asymmetric threats. Scenarios recreate pitched engagements of the Hundred Years War–era uchronia and emphasize tactical positioning, hand management, and combined-arms coordination.

Players
2
Playing time
60 min
Age
10+
Complexity
2.8 / 5
7.5 on LudoyaWargameFantasyCampaign / Battle Card DrivenDice RollingHand Management

On Ludoya's tables

Full stats in Ludoya
33
Plays logged
11
Players
37m 30s
Average play
20
In collections
5
On wishlists

7.5/10

from 12 Ludoya reviews

  • Sup8.0

    Sleeved

  • Mitchell C8.5

    Amazing implementation of the CC system. Great fun for 2 players who are looking for a medium complexity game with great pieces.

  • Tom5.9

    **[Dice Tower Reviews: BattleLore](http://www.boardgamegeek.com/thread/137083/review-battlelore)**

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.