BattleLore

2006 · Medieval

BattleLore

Command and Colors–based skirmishes set in a medieval alternate history where history and fantasy collide. Players deploy miniature units—infantry, cavalry, artillery and mercenary factions such as goblins and dwarves—across modular battleboards and resolve combat with card-driven orders and dice. Each side selects a Lore Master (wizard, cleric, warrior, rogue) whose special abilities and spells alter movement, combat, and terrain effects, while unique creatures like giant spiders and elementals add asymmetric threats. Scenarios recreate pitched engagements of the Hundred Years War–era uchronia and emphasize tactical positioning, hand management, and combined-arms coordination.

Players
2
Playing time
60 min
Age
10+
Complexity
2.8 / 5
7.8 on LudoyaWargameMiniaturesDice RollingModular BoardHexagon Grid

On Ludoya's tables

Full stats in Ludoya
35
Plays logged
13
Players
41m 15s
Average play
22
In collections
5
On wishlists

7.8/10

from 13 Ludoya reviews

  • Sup8.0

    Sleeved

    No plays logged

  • Mitchell C9.0

    Amazing implementation of the CC system. Great fun for 2 players who are looking for a medium complexity game with great pieces.

    No plays logged

  • Tom7.0

    **[Dice Tower Reviews: BattleLore](http://www.boardgamegeek.com/thread/137083/review-battlelore)**

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.