Bolide

2005 · Racing

Bolide

A Formula One racing simulation based on vector movement rather than cards or dice moving the cars. Each driver controls a car with a second pawn that models acceleration, deceleration, and inertia, allowing players to choose racing lines, manage speed, overtake, and brake. Advanced play adds tire selection, engine and tire wear, pit-stop decisions, and car setup. A die introduces performance tests, unforeseen events, and risky situations during the race.

Players
2–8 best 5
Playing time
120 min
Age
14+
Complexity
2.8 / 5
5.1 on LudoyaSportsRaceSimulationDice Rolling

On Ludoya's tables

Full stats in Ludoya
20
Plays logged
14
Players
3
In collections

5.1/10

from 4 Ludoya reviews

  • Tomol6.5

    Realistic with some variations in rules, high AP

  • Jeremy George2.5

    Board game version of a game I played on graph paper as a kid. Extremely slow turns can become a problem; better with some house rules.

  • Tom5.9

    **[Dice Tower Reviews: Bolide](http://www.boardgamegeek.com/thread/29342/user-review)**

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.