
2009 · Sports
Rallyman
Players build a rally circuit by connecting 1–4 double-sided boards to create asphalt or snow layouts. Each turn, players allocate and roll a hand of movement dice representing different speeds and limited “gas” dice; each pip rolled moves the car one space and each die is used once per turn. Turns end by drawing a time card based on the speed started, with higher speeds yielding faster base times but exposing the car to greater risk. Rolling hazard results accumulates danger; the third hazard on a move can spin the car off the track, incurring heavy time penalties and possible vehicle damage depending on terrain. Players manage risk, tire wear and speed to shave seconds; rounds add to a cumulative time, and the lowest total time wins.
- Players
- 1–4 best 3
- Playing time
- 45 min
- Age
- 9+
- Complexity
- 2.2 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 47
- Plays logged
- 34
- Players
- 1h 3m
- Average play
- 11
- In collections
6.9/10
from 12 Ludoya reviews
SrCornelius9.0 Local
kesulin5.0 Partidas por E-mail. Juego multi-solitario. Si bien se respira un ambiente de rally el juego se vuelve repetitivo. Adolece de poca estrategia.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.






















