
2005 · Scenario / Adventure / Module
Bonds of Blood and Honour
An introductory adventure for a political fantasy roleplaying campaign, centered on the noble house campaign style. The player characters are loyal retainers or related nobles of House Locke, a minor house in the North, and can use either the provided characters or create their own members of the household. The adventure is not fully scripted, leaving the Game Master to develop certain details and make key decisions about the plot. Major non-player characters use examples from the core rulebook rather than new game statistics. The scenario is written for d20-based Open Gaming rules and includes corresponding Tri-Stat System rules where appropriate.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
