
2014 · Travel
C. C. Higgins Rail Pass
A railroad board game set during the heyday of North American rail travel in 1920. Players move between cities using rail passes, collecting color-coded sets and planning routes toward designated payday cities. Points come from combining passes and holding majorities in different color categories and railroad types. Movement is structured like roll-and-move play without dice, making route planning and pass management the central decisions.
- Players
- 2–6 best 1
- Playing time
- 60–120 min
- Age
- 8+
- Complexity
- 1.7 / 5
TrainsNetwork and Route BuildingPoint to Point MovementSet Collection
About the game
- Design
- Publisher
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Game facts (players, playing time, age, credits) from BoardGameGeek.