Charms: Quests For Antiracism

2021 · Expansion for Base-game

Charms: Quests For Antiracism

Quests for Antiracism can expand CHARMS: A Game of Insight. Players ask questions, roll and interpret inspiring game pieces, and try to discover the most amazing insights toward antiracism. *Or the game's questions can be used for dialogue, reflection, or writing prompts on your own or with any size group. Includes options for online play! —description from the publisher

Players
3–8 best 8
Playing time
30–90 min
Age
12+

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Game facts (players, playing time, age, credits) from BoardGameGeek.