
2017 · Party Game
Charms: A Game of Insight
Each round, one player becomes the Quester, draws a question card, and rolls nine charms onto the board. The other players consult the key card to interpret the charms, their meanings, and where they land, then write answers to the question. The answers are read aloud, and the Quester selects the one they consider wisest. Players take turns asking questions, and the player with the most winning answers wins.
- Players
- 3–8 best 8
- Playing time
- 30–90 min
- Complexity
- 1 / 5
About the game
- Design
- Publisher
Expansions
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.












