Claim It!

2006 · Dice

Claim It!

Roll 3 dice to claim gold-bearing spaces and connect them into a mining area. Keep rolling to claim more land, or stop to secure the spaces gained this turn. A bad roll makes you lose all un secured claims from the turn, while doubling a claim can make it permanent. Players may also steal claims from one another, and the largest connected group of spaces wins.

Players
2–5 best 2
Playing time
40 min
Age
8+
Complexity
1.5 / 5
6 on LudoyaAmerican WestDice RollingArea Majority / InfluencePush Your Luck

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Full stats in Ludoya
70
Plays logged
58
Players
2
In collections

6.0/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.