
2015 · Expansion for Base-game
Coup: Inquisition
A variant adds an Inquisitor to the influence struggle. While the Inquisitor side is showing, whenever a player influences a Duke for three coins, another player may claim to influence the Inquisitor and take one of those coins, leaving the Duke player with two. The Inquisitor may be challenged as usual; if several players claim the influence, the player with less money has priority, with the Duke deciding ties. Paying one coin to the treasury allows a player to use Subvert and flip the coaster. With the two Dukes side showing, play follows the standard rules.
- Players
- 2–6 best 1
- Playing time
- 15 min
- Age
- 9+
- Complexity
- 1 / 5
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
