Euphoria: Build a Better Dystopia

2013 · Science Fiction

Euphoria: Build a Better Dystopia

Players command a team of worker dice and recruit cards to expand influence across a post-apocalyptic city and its under- and outer-world settlements. Dice are placed on action spaces as workers; their pip values represent “knowledge” that grants bonuses but can also trigger desertion if it grows too high. Players generate resources, dig tunnels to access new areas, construct markets to exert area control, collect artifacts, and develop allegiances with elite recruits. Victory is determined by area control, constructed markets, and collected sets of artifacts as players balance worker management, hidden agendas, and interaction through tunnel infiltration and market effects.

Players
2–6 best 4
Playing time
60 min
Age
13+
Complexity
3.1 / 5
6.2 on Ludoyafrom $46.12Set CollectionDice RollingRace

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Full stats in Ludoya
130
Plays logged
216
Players
1h 32m
Average play
72
In collections
11
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6.2/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.