Criminal Histories

2006 · Sourcebook (rules/options to enhance play)

Criminal Histories

A character-building supplement for Paranoia uses character kits and a lifepath system to create Troubleshooters and nonplayer characters with bonus specialties, illicit equipment, contacts across multiple service groups, and detailed personal histories. These backgrounds include past accomplishments, hidden treasons, and compromised relationships that teammates can investigate and exploit. The rules support characters created with the standard method and are especially useful for smaller groups, while adding charts and tables for generating extensive pre-game histories.

Players
0
Skill Based (buy or gain skills)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.