
2015 · Spies / Secret Agents
Dark Agent
Players lead secret services, using spy satellites to coordinate agents and attack hidden targets. Satellites must provide visibility between an agent and its target, which may be an objective, sentinel, rival agent, or the Dark Agent. Captured targets provide victory points, while equipment can be used once and special actions resolve immediately. The game ends when players capture the agreed number of targets, with capturing the Dark Agent optionally added as an end condition. Players score captured targets, remaining agents in the operation, and bonus tokens taken whenever they capture a target. The highest score wins.
- Players
- 1–6 best 1
- Playing time
- 20–40 min
- Age
- 14+
- Complexity
- 3.2 / 5
About the game
- Design
- Publisher
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











