Dicke Dämonen

2004 · Fantasy

Dicke Dämonen

Summon ghosts and demons onto magical power fields, placing ghosts at their centers and colored demons in the corners. As the fields fill, creatures block further summons and the available spaces gradually disappear. Once no more creatures can be summoned, each magician predicts a different color, trying to identify which creature type will be strongest. The magician who backs the winning color rules the world.

Players
1–4 best 3
Playing time
20 min
Age
10+
Complexity
1.9 / 5
1 on LudoyaAbstract StrategyModular BoardArea Majority / InfluenceBetting and Bluffing

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3
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1.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.