
2020 · Adventure
DNGN
Solo print-and-play minimalist dungeon crawl with a branching campaign. Assign cubes to Action Slots on Skill and Equipment cards, then reveal a Behaviour card to determine how monsters act before resolving the player’s actions. Exhausting slots and Mana requirements limit available options, while varied monster AI and special behaviours shape each encounter. Missions use tokens, cards, and a timer that gradually reduces Stamina, increasing fatigue as the campaign progresses. Mission outcomes branch the story, and successful missions allow character upgrades. The campaign uses around 10 of 18 available Mission cards, supporting replayability.
- Players
- 1
- Playing time
- 30–60 min
- Age
- 12+
About the game
- Design
- Publisher
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Game facts (players, playing time, age, credits) from BoardGameGeek.