Don't L.L.A.M.A. Dice

2021 · Dice

Don't L.L.A.M.A. Dice

Players aim to avoid collecting penalty points by discarding number cards from their hand over a series of rounds. Each round deals players six cards (numbers 1–6 and llama cards) and sets out seven face-down llama-row cards showing a llama or numbers 1–6. On a turn a player either rolls three dice or quits that round; matching dice allow the player to discard corresponding cards from their display, while rolling three llamas lets the player discard a collected point token. If a roll matches nothing in a player’s display they must take a matching card from the llama row; if it matches nothing anywhere they take all remaining llama-row cards and end the round. At round end remaining cards score penalty points (llamas = 10, number cards = their value once each). Play continues until a player reaches 40+ points, and the lowest score wins.

Players
2–6 best 4
Playing time
20 min
Age
8+
Complexity
1.1 / 5
6.6 on Ludoyafrom $11.99Dice RollingPush Your Luck

On Ludoya's tables

Full stats in Ludoya
117
Plays logged
153
Players
25m 47s
Average play
48
In collections

6.6/10

from 15 Ludoya reviews

  • Alshter6.5

    Jugado en digital, donde le hicieron un buen solitario. El doble impacto del azar le lastra

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.