
2021 · Dice
Don't L.L.A.M.A. Dice
Players aim to avoid collecting penalty points by discarding number cards from their hand over a series of rounds. Each round deals players six cards (numbers 1–6 and llama cards) and sets out seven face-down llama-row cards showing a llama or numbers 1–6. On a turn a player either rolls three dice or quits that round; matching dice allow the player to discard corresponding cards from their display, while rolling three llamas lets the player discard a collected point token. If a roll matches nothing in a player’s display they must take a matching card from the llama row; if it matches nothing anywhere they take all remaining llama-row cards and end the round. At round end remaining cards score penalty points (llamas = 10, number cards = their value once each). Play continues until a player reaches 40+ points, and the lowest score wins.
- Players
- 2–6 best 4
- Playing time
- 20 min
- Age
- 8+
- Complexity
- 1.1 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 113
- Plays logged
- 146
- Players
- 26m
- Average play
- 43
- In collections
6.5/10
from 14 Ludoya reviews
Alshter6.5 Jugado en digital, donde le hicieron un buen solitario. El doble impacto del azar le lastra
Free, on web, Android and iOS
Play Don't L.L.A.M.A. Dice with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.























