Dicey Waters

2012 · Fighting

Dicey Waters

Players sail in search of treasure, rolling eight special dice to collect coins, gems, and skulls while drawing a pirate card that modifies the turn. On a turn the active player rolls the dice, must set aside any skulls, and may keep any number of other dice while rerolling the rest; a third skull ends the turn with no score. Dice combinations and individual gold/diamond faces score points (three- and four-of-a-kinds scale up to eight-of-a-kind, with a bonus for all eight dice scoring). Special rules apply if four or more skulls appear on the first roll, sending the roller to Skull Island and penalizing other players based on skulls showing. Play continues until a player reaches the target score, then others take one final turn and the highest total wins.

Players
2–5 best 3
Playing time
30 min
Age
8+
Complexity
1.1 / 5
6.4 on Ludoyafrom $13.39DicePiratesPush Your LuckSet CollectionDice Rolling

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Full stats in Ludoya
769
Plays logged
414
Players
21m 6s
Average play
117
In collections
6
On wishlists

6.4/10

from 53 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.