Dreamblade

2006 · Miniatures

Dreamblade

Players take on the role of psychics who project into a shared dreamscape to summon and command surreal miniatures. The setting mixes archetypal figures, modern fears, and incongruous elements of waking life into shifting, abstract battlegrounds. Gameplay plays like a chess-like skirmish: players deploy figurines, spend psychic resources to activate abilities, move pieces on a grid-like board, and resolve conflicts with dice-driven combat. Matches focus on tactical positioning, timing of activations, and managing a pool of summoned units to eliminate opponents’ forces and control the dreamscape.

Players
2
Playing time
60 min
Age
13+
Complexity
2.7 / 5
Collectible ComponentsFantasyDice RollingArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
2
Players
3
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.