Dynamite

1988 · Humor

Dynamite

Players race their adventurer tokens around the board and back to their starting positions. On each turn, the dynamite die determines whether a section of the bridge is blown up, creating hazards along the route. The first player to complete the circuit safely wins.

Players
2–4 best 4
Playing time
20 min
Age
4+
Complexity
1.2 / 5
8.5 on LudoyaChildren's GameRoll / Spin and MovePoint to Point Movement

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Game facts (players, playing time, age, credits) from BoardGameGeek.