Toy Battle

2025 · Wargame

Toy Battle

Players command armies of toy troops across land, sea, air and space to seize territory and enemy headquarters. On a turn a player either draws two troop cards or places a troop from hand onto a base and resolves its effect. Troops may be placed on empty bases, bases already held, enemy bases with a lower-valued troop, or directly onto the opponent’s headquarters, but only on locations connected by a continuous path of bases occupied by the player. Surrounding regions grants medals; the game ends when a headquarters is occupied or the required medal total is reached, with medals determining the winner if play becomes impossible.

Players
2
Playing time
15 min
Age
8+
Complexity
1.5 / 5
7.9 on Ludoyafrom $26.39Area Majority / InfluenceZone of ControlSudden Death Ending

On Ludoya's tables

Full stats in Ludoya
2,266
Plays logged
563
Players
11m 46s
Average play
219
In collections
37
On wishlists

7.9/10

from 65 Ludoya reviews

  • Fun8.0
  • Interaction10.0
  • Replayability7.0
  • Uniqueness7.0
  • Looks6.0
  • Accessibility9.0
  • Mohasz8.0

    A very generous package, an almost perfect 2-player filler. The artwork could be more original, but other than that, there’s not much to hold against this delightful game!

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do I have to draw 2 Troops every turn, or can I draw and place on the same turn?

On your turn you must choose one of the two actions: Draw 2 Troops or Place 1 Troop — you cannot do both in the same turn. Your rack holds up to 8 Troops (you may draw only 1 if the reserve or space is limited). (p3)

Can I place a Troop on a space already occupied by another Troop?

Yes — you may place on an empty base, a base you occupy, a base occupied by an enemy Troop with strictly lower strength, or on your opponent’s H.Q.; when placing on an occupied base you stack your Troop on top and only the top (visible) Troop occupies the base. (p4)

Is my H.Q. considered a base for placement or connection purposes?

No — the H.Q. is not a base: you can never place a Troop on your own H.Q., though you may place on an opponent’s H.Q. to capture it. (p3, p4)

What does “connected to your H.Q.” mean — do empty or enemy-occupied bases block placement?

You must place a Troop on a slot that is connected to your H.Q. by a continuous path of bases you occupy; empty bases or bases occupied by enemy Troops break that connection and prevent placement beyond them. (p4)

How do I take Medals for controlling a region, and can I lose them later?

As soon as you occupy all bases surrounding a region you immediately take all Medals in its center and place them next to your rack to keep until the end of the game, even if you later lose control; taking already-taken Medals yields nothing. (p5)

Does placing a Troop on an enemy H.Q. immediately win the game, and how do Medals or exhaustion end the game?

Yes — placing a Troop on an enemy H.Q. immediately wins the game; alternatively, gaining the number of Medals shown on the Terrain’s objective also immediately wins. If a player cannot draw or place a Troop the game ends and the player with more Medals wins, with the player who ended the game losing ties. (p6)

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

  • Kit de juego
  • Kit de juego
Use them at your next game

Game facts (players, playing time, age, credits) from BoardGameGeek.